A downloadable game for Windows

This project is a proof of concept made with unity that aims to prove the faisability and practical application of :

  • Threaded A* pathfinding
    • With dynamic obstacle avoidance
  • Turn order timeline
    • Based on Entity characteristics
  • Entity turn lifecycle management
    • Ordering and stackng execution of events that involes interaction of Entities.
    • Execution of TurnAction per Entity that consumes ActionPoints  

Controls :

  • Enter : Start level
  • Delete : Restart level

Download

Download
poc-turnbasedtacticalmovement-windows-64bit.zip 27 MB
Version 0.0.9 May 14, 2020
Download
poc-turnbasedtacticalmovement-windows-32bit.zip 24 MB
Version 0.0.9 May 14, 2020

Development log

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