POC-TurnBasedTacticalMovement - 0.0.7
POC-TurnBasedTacticalMovement » Devlog
- Implemented a NavigationGraph trigger system that trigger events when an Entity moves from one NaivgationNode to another. (like a physics engine but computed only when an Entity moves from one node to another).
- Added an Entity that give back health on trigger.
- Updated the rudimentary AI that now try to heal himself when < 50%.
Files
poc-turnbasedtacticalmovement-windows-64bit.zip 27 MB
Version 0.0.7 May 08, 2020
Get POC-TurnBasedTacticalMovement
POC-TurnBasedTacticalMovement
Status | Prototype |
Author | Loic Dal Zotto |
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